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| Synopsis |
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| Documentation |
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| worldPlayer :: World -> Object |
| Get the player object from the world.
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| worldPlayerRoom :: World -> Object |
| Determine what room the player is in and get that object from the world.
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| worldPlayerLocation :: World -> RoomId |
| Return the RoomId of the room that the player is currently in.
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| getObject :: (Object -> Bool) -> World -> Object |
| Use a predicate to get some object from the world.
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| modifyObject |
| :: (Object -> Bool) | A predicate determining which objects to modify.
| | -> (Object -> Object) | The modification function.
| | -> World | | | -> World | | | Modify some objects in the world.
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| Produced by Haddock version 0.7 |